August 11, 2026
I decided to finish my mecha story! I'm so excited to be able to share it with a larger audience. I'm working hard on it while trying to channel all my mecha love. I still remember when my cousins in Mexico had access to Gundam and Sailor Moon before we did in the U.S. I think they introduced me to…
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July 31, 2026
I just completed a rebuild of Cat-ching Sun, the demo, using Godot. It was really rewarding to slow down and use AI to teach me more of the why behind Godot. I used Claude to give me milestones, stipulating that it not give me the answers. We talked thr…
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July 29, 2026
I took some time yesterday to play an old DOS game: Patton Strikes Back. What an interesting rewind! For those that aren't familiar, it's an old strategy game about the Battle of Bulge. It's real-time with a pause button that lets you issue order. It also pauses the game naturally when you clikc on…
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July 23, 2026
I'm thinking of using the steam api to build a data engineering project for my portfolio. It would require me to use dbt, airflow, and PostgreSQL to find insights into what people are buying, how they're reviewing and what they're wishlisting. I thought it might combine my love of game development w…
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July 21, 2026
I've been using Claude code to teach me how to rebuild the pygame about cats in Godot. It's been really useful to slow down and explore architecture decisions and best practices. It took some getting used, and I had to, at least in the beginning, nudge the AI to check current documentation instead o…
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July 20, 2026
I'm relaunching this blog after a deep hiatus. I realized that I couldn't keep up, writing tons of short stories, even in the genre I prefer. This is a better, free version with articles about game development, analytics and books.…
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